UX + Product Designer · Atlanta, GA · Open to Remote

adam ashley*

I design digital experiences that feel easy, then I build them in code, along with the campaigns that carry them.

See the work Get in touch Open for Product and UX roles
2x
Client inquiries, month one
+30%
LG organic traffic
50+
Deliverables, DA's office
5+
Years cross-functional

What I've been making.

— 06 Projects

How I work.

01
Discover

At Saw Trax I audited three months of support tickets and found 40% of them were documentation problems, not product problems. I start by figuring out which problem is the real one.

02
Define

For the LG HVAC search redesign I wrote one specific persona (Tim Morris, 52, distributor) and used him to pressure-test every flow. Findings become problem statements, flows, and IA grounded in a real user.

03
Design

On Lessons N Sessions I built a Figma system with eight swappable color modes against shared brand tokens, so a late client palette change landed in under an hour as a ninth mode. Design decisions should hold up to change.

04
Deliver

The day Lessons N Sessions went live, I shipped four post-launch fixes the same afternoon, including a Google review badge that required defeating a theme-level SVG filter rule. Launch is the start of the relationship, not the end of the project.

The person behind the work.

I make the complicated feel easy.

I'm Adam, a product and UX designer based in Georgia. I studied Interaction Design at Kennesaw State University with a minor in Technical Communication. That pairing isn't accidental: I care as much about how something is explained as how it looks.


My background spans digital marketing, government design, and customer experience. I've shipped work in high-stakes, cross-functional environments where accuracy and reliability are not optional, and I bring that rigor to every screen I design.


Right now Prototyping the Victim Advocate Portal through Anything Studios, a civic-tech project with a live demo in active development.

11
Clinician profiles, one template · LNS
−25%
Comm errors · Saw Trax
Disciplines, one designer

Open for mid-level Product and UX roles where I can bring user-centered thinking and strong visual craft to a team that cares about craft.